Explore INFUNITY case studies across AI toys, plush toys, and baby toys.
From concept design to mass production, see how we deliver innovative, safe, and scalable toy solutions worldwide.

Baby Sensory Toys That Grow With Your Child: A Long-Cycle Approach to Smarter Play
When parents look for a baby sensory toy, the first thing they usually think about is whether it is safe, colorful, and interesting enough to keep their baby engaged.

What Are the Examples of Plush Toys?
When most people think of plush toys, images of soft teddy bears, cuddly bunnies, or squishy character dolls probably come to mind.

Baby Toys Wholesale Case Study: INFUNITY × UK Partner Collaboration
In the global baby toys wholesale market, buyers today are not just looking for low prices or fast delivery anymore.

Why Soft Toys Still Matter in the Age of AI,Plush Toys as an AI-Ready Foundation for B2B Buyers
Plush toys are familiar, soft, and emotionally accepted in almost every market, which makes them one of the easiest products for buyers to move at scale.

AI Companion Robots for Toddlers: What Buyers Really Need to Know
In today’s market, AI ROBOT TOYS are getting more attention, but not every product in this category is actually ready for large-scale sourcing or long-term distribution.

From China to Global Markets: How AI Toys Align with European and U.S. User Needs
As AI toys move from concept to real consumer products, entering European and U.S. markets is no longer just a matter of exporting hardware.

Developing PULSE V-1 Under U.S. Toy Gun Regulations
When we first initiated the PULSE V-1 project, we were fully aware that developing an AI-powered toy with a “blaster-style” appearance for the U.S. market would present unique regulatory and ethical challenges.

Localized AI Toy Development for the UK Market
When expanding our AI toy solutions into the UK market, we chose not to rely on assumptions or generic global trends.

How We Shipped PULSE V-1 to a U.S. Client and Customized the Knowledge Base for American Kids
When we first started talking with our U.S. client, their main concern was actually very simple:
“Can we see the real product, and can it really fit American kids’ learning habits?”
“Can we see the real product, and can it really fit American kids’ learning habits?”

How Customer Feedback Shaped the Next Step of PULSE V-1 — From One Toy to a Smarter Robot & Pet Ecosystem
When we first introduced PULSE V-1 to early customers, our goal was simple:
build a smart toy that feels fun, interactive, and genuinely engaging—not just another device that talks back.
build a smart toy that feels fun, interactive, and genuinely engaging—not just another device that talks back.

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